ovwater/ovutils/ovtexture2d.h File Reference

Texture reading header file. More...

#include <iostream>
#include <string.h>
#include <stdio.h>
#include <GL/glew.h>

Namespaces

namespace  OV

Data Structures

struct  OV::OVTexture2d

Functions

bool OV::OVTga2char (const char *filename, int &width, int &height, int &bpp, char **data)


Detailed Description

Texture reading header file.

This file contains the Texture2d structure that handles textures.


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